AI Insights · Timothy · October 2021
Top 5 Motorcycle Games on Android in Dominican Republic: Q3 2021
Discover the performance of the top 5 motorcycle games on Android in the Dominican Republic during Q3 2021, including download trends and active user statistics.
During the third quarter of 2021, the top 5 motorcycle games on the Android platform in the Dominican Republic saw varying performance metrics. Here is a detailed look at the weekly downloads, revenue, and active user trends for each game.
Real Bike Racing from Italic Games experienced a notable upward trend in weekly downloads, peaking at approximately 14K in mid-July before gradually stabilizing around 10K by the end of September. The game also saw a steady increase in weekly active users, starting from 33.8K in late June and reaching 31.6K by the end of the quarter. Revenue for this game was minimal, with a peak of $121 in early July.
MotoGP Racing '23 by WePlay Media LLC had a modest performance in the Dominican Republic. Weekly downloads remained fairly consistent, hovering between 37 and 59 throughout the quarter. Active users saw a slight decline from 756 at the beginning of the quarter to 634 by the end. Revenue peaks were minor, with the highest at $41 in late August.
Ultimate Motorcycle Simulator from Sir Studios showed steady weekly downloads, maintaining around 1.1K to 1.4K throughout the quarter. Active users fluctuated slightly, peaking at 2.3K in mid-August and ending at 1.8K by the end of September. Revenue for this game was minimal, with a small peak of $23 in mid-July.
Spaceship Robot Bike Game 3d by Brave Jackals, which was released in July 2021, had a slow start. Weekly downloads started at 54 and gradually declined to 7 by the end of September. Active users followed a similar trend, peaking at 62 in late August and dropping to 33 by the end of the quarter. Revenue was negligible throughout the period.
Lastly, Bike Race: Motorcycle Games by Wildlife Studios saw a significant increase in weekly downloads, starting at 728 in late June and spiking to 6.5K by the end of September. Active users also surged, beginning at 5.3K and reaching 21.9K by the quarter’s end. This game did not generate revenue during this period.
For more detailed insights on these applications and their performance, visit Sensor Tower.